#if !defined(AFX_ANIMATEDLG_H__DF0C9193_BC7A_4C23_B37D_F272E778C7F4__INCLUDED_)
#define AFX_ANIMATEDLG_H__DF0C9193_BC7A_4C23_B37D_F272E778C7F4__INCLUDED_

#include "AnimateList.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AnimateDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CAnimateDlg dialog

class CAnimateDlg : public CDialog
{
// Construction
public:
	CAnimateDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CAnimateDlg)
	enum { IDD = IDD_ANIMATEDLG };
	CAnimateList	m_list;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAnimateDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CAnimateDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ANIMATEDLG_H__DF0C9193_BC7A_4C23_B37D_F272E778C7F4__INCLUDED_)
